Live Sketching VR’s Future (from the Past)

Dan Archer on 2018-05-15

Sometimes it’s hard to distill the torrents of information that pour over you at conferences, which is why I record the panels and talks I attend into live-scribed doodles. All of the quotes below are drawn and transcribed directly in the respective sessions, spanning conferences from 2018 to 2015. You can follow my latest sketches on Instagram @archcomix

i-Docs Festival, Bristol, March 2018

Kamal Sinclair’s information bomb keynote covering the latest wave of innovation in storytelling made by a diverse, heterogeneous group of creators who are challenging the endemic problem of diversity in tech
Liz Miller discussing digital participatory platforms through her recent project, The Shoreline
Sarah Jones, Paolo Favero, and Eva Theunissen discuss experiential, exploratory approaches to VR
i-Docs Plenary Session unpacking the feedback from the jam-packed three day conference
Robin McNicholas from Marshmallow Laser Fest on the studio’s latest project, A Colossal Wave, and VR’s identity crisis
Carmen Aguilar y Wedge from Hyphen Labs Discussing neuro-speculative Afro-feminism and issues of accessibility in immersive storytelling
Karim Ben Khalifa on his cutting-edge room-scale VR project, The Enemy

MIT’s Virtually There Conference, May 2016

Opening panel featuring Jessica Brillhart and Felix Lajeunesse on finding the embryonic exploratory and experiential language of VR. Click here for the original Instagram post.
Nonny de la Peña from Emblematic Media predicting the future of VR journalism
Dr. Janet Murray, author of Hamlet on the Holodeck, describes VR’s growing pains

Future Reality, November 2015

Steven Feiner on how AR has (& hasn’t) changed over the last 30 yrs
Graphics pioneer Ken Perlin making the case for a new form of interactive, real-time 3D language

StoryNext Conference, October 2015

VR content and production advice from Disney, Gannett, HuffPoRYOT, and the Wall Street Journal
Predictions on VR’s future from the hardware producers Nokia, AMD, Visisonics, and 3ality Technica

Immerse is an initiative of the MIT Open DocLab and The Fledgling Fund. Learn more about our vision for the project here.