Q&A: Hacking VR Speaker Eloi Champagne

Immerse on 2017-04-28

Eloi Champagne served as technical director on Fyoog, an animated short produced by the National Film Board of Canada

Is VR a communications platform? Is it cinema? Television? None of the above, says Eloi Champagne, “It’s a computing platform,” which is why, he suggests, it offers so many possibilities for art and society.

Still, Champagne maintains, VR isn’t so good at “recreating the real.” The best way to create a fully immersive experience, he says, is through animation and game engines.

Video produced by Beyza Boyacioglu of MIT’s Open Doc Lab

Champagne is the Technical Director at the NFB Animation Studio in Montreal. He specializes in VR/AR, animation, interactivity, filmmaking, VFX, S3D… a jack of all trades of storytelling innovation, his work is situated at the crossroads of art and technology.

See the whole series of Hacking VR interviews and talks here.

This interview series is presented by MIT Open Documentary Lab and MIT Center for Art, Science and Technology, and supported by the MacArthur Foundation.

Immerse is an initiative of Tribeca Film Institute, MIT Open DocLab and The Fledgling Fund. Learn more about our vision for the project here.