2023
Into the Chrysalis
Newsletter | May 2023
Why the Immerse Team is Taking Some Time Inside the Goo by Jessica Clark and Immerse Editorial Collective, Publisher
Illustrating Reality in an Imaginary 3D World A behind-the-scenes look at Pedro Harres’ interactive and immersive animated film From The Main Square by Sarah Wolozin
TED 2023: Possibilities in Artificial Intelligence and Creativity by Julie Fukunaga, Editor
Disability Justice, Tech & Access
Newsletter | January 2023
Newsletter | March 2023
About the Issue: Disability Justice, Tech & Access by Julie Fukunaga, Editor
Into the Museum of Austerity Accessibility, iteration and lessons learned from Director Sacha Wares and team by Joanna Wright
Blind in 2040: Specs on Deck: A day-in-the-life of you, a blind person in 2040, assisted by a pair of high-tech augmented reality glasses called Specs by Dylan Fox
How Innovation Sets Me Backwards: Tech that could be enabling me is impairing me instead — a personal essay from technologist and cyborg Aubrie Lee by Aubrie Lee
How Can Art Reach Out and Touch Us? A primer on haptic tech innovation and new possibilities for access in dance from award-winning dancer, choreographer and designer Laurel Lawson by Laurel Lawson
“Words in Noise”: Looking for a Deaf Voice Amidst the Noise An interview with artist, scholar, musician Frank Mondelli and their subversive re-imagining of the hearing exam by Julie Fukunaga
VR Beyond Sight: How the Blind Burners opened pathways for non-visual access to virtual reality — from Burning Man to beyond by Harsha Balasubramanian/Chris Hainsworth, on behalf of Blind Burners
Embodiment as an Entry Point — At the Intersections of Art, Tech & Care An interview with multisensory artist Salima Punjani on fostering intimate connection in immersive art installations by seeley quest
Make Medicine Sick On disability, access and Apple’s ad “The Greatest” by Leora Fridman
2022
Avatars, Assets & Access
Newsletter | May— August 2022
Newsletter | Oct 2022
Newsletter | Dec 2022
About the Issue: Avatars, Assets & Access by Julie Fukunaga, Editor
The Art of Avatar Creation by Dan Schindel
What You Can Actually Do in the Metaverse Right Now by Axe Binondo
The Solitary Location of the Self How can we access avatars from an object-oriented perspective? by Hanna Haaslahti
This Artist Experimented with Digital Technology Decades Before it was Cool A profile of Elaine Hindin, TikTok’s 85-year-old crypto-influencer by Dora Segall
So, Should Documentary Makers Care About NFTs? An interview with Yao Huang, the founder of The Hatchery by Jessica Clark, Publisher
The Rise of Synthetic Audio in Documentary Films Examining the use of AI voice models by Dan Schindel
What if You Could Bring Your Loved Ones Back From the D.E.A.D.? Guidelines for ethical virtual resurrection of the “working dead” by Whatever Inc.
ONGOING COVERAGE
Worlding: Game Environments Meet Climate Futures by Mrinalini Singha
Creating Community in Hybrid Festivals: Executive Summary of Creating Community in Hybrid Festivals, research for IDFA DocLab in 2021/22 by Sarah Wolozin
Revealing Reality in Imaginary 3D Worlds — Part 2 by Sarah Wolozin
Revealing Reality in Imaginary 3D Worlds — Part 1 by Sarah Wolozin
Augmenting Reality — Or distracting from it? by Jessica Fiala
A Mosaic of Collective Memory by Sunayana Mohanty
Documentary Production’s New Normal by Dan Schindel
The Future of the Hybrid Film Festival by Sarah Wolozin
The Untapped Potentials of Documentary in Augmented Reality by Dan Schindel
AI-Restoration in the Film Archive by Deniz Tortum
What Climate Will Exist? by Deniz Tortum
Field Notes: Learning Hybridity at CPH:DOX A festival dispatch covering the INTER:ACTIVE symposium and exhibition. by Richard Misek
The Future of Streaming Documentary: An interview on documentary platform politics in the Netflix Era by Dan Schindel
Field Notes: “The Discord is Forever” Festival highlights from Eyeo’s 10th (and final) convening by Jessica Fiala
Vicarious Gaming: “Experiencing” as a new dimension of modern gaming by Dan Schindel
Virtual Production Bulletin: An Interview with Todd Bryant, NYU and Rashin Fahandej, Emerson College by Srushti Kamat
AI, etc. Issue
Newsletter | April 6, 2022
A Glimpse Into The Burgeoning World of AI Arts and Media
A Collaborative Proposal for a United States AI Bill of Rights
Will AI Editing Change How We See? by Deniz Tortum
The Rise of Synthetic Audio in Documentary Films: Examining the use of voice models from “Val” to “The Andy Warhol Diaries” by Dan Schindel
ONGOING COVERAGE
Virtual Production Bulletin: Srushti Kamat interviews Philip Galler, Co-CEO of Lux Machina
Can Pirates Save Nonfiction Works? by Dan Schindel
#mymuslimfilm in Extended Reality: Spotlighting 11 artists whose practices span installations, AR, VR, games, interactive projects and more.
Strengthening Bonds: Milton Guillen B interviews Charlie Shackleton about his desktop documentary-VR performance hybrid, “As Mine Exactly”
2021
Fifth Anniversary Issue: Making the Metaverse
Newsletter | December 31, 2021
Intro by Katerina Cizek
Is the Metaverse Just the Meta Worst? by Ingrid Kopp
Field Notes: “Making the Metaverse” Panels at 2021 Double Exposure Symposium by Ambar Reyes
Virtual Production Bulletin: 3D Models and Fictionalized Reenactments An interview with documentarian Deniz Tortum by Srushti Kamat
Field Notes: Objects of Reverence How UK arts institutions struggle to address exclusion in on-site VR exhibition by Richard Misek
Augmentation as Public Media by William Uricchio
Fighting Worlds: Is it possible to design a nonviolent metaverse based off open-world combat games? by Dan Schindel
Virtual Production Bulletin (new series)
Virtual Production Bulletin: Reality TV and Gamification by Shrushti Kamat
Virtual Land Grabs: Doorways to Independent Futurism by Pamela Cohn
Jumping into the Metaverse: Video from pioneering VRChat documentarian Joe Hunting recording the Immerse x Venice VR Expanded world hop (9/21) by Immerse
ONGOING COVERAGE Newsletter | September 9, 2021
Ambar Reyes interviews Tamiko Thiel on the guerrilla potential of AR, dramatic arcs, and the politics of visibility.
Sarah Wolozin interviews Lara Baladi on the politics of public spaces, documenting protest movements, and AR as a way of healing collective trauma.
Playing with Reality Issue
Newsletter | July 16, 2021
Our Newest Issue: Playing with Reality by Abby Sun, Editor
Enter The Data Dungeon: Sex Work & Digital Domination by Lena Chen
Behind DREAMFEEL’s Curtain by Julie Fukunaga
A Game Without Players Can Still Be Played by Linda H. Codega
Beyond Calculable Actions by Nicholas O’Brien
Screen Tactics by Kevin B Lee
Home Movie: The Official Player’s Guide by Duncan Bass
Playing Your Way to a Better Story by Jessica Clark
ONGOING COVERAGE Newsletter | May 21, 2021
Transmedia at the Intersections by Claudia Romano
“Hungry for Contact:” Beyond the Breakdown by Lauren Lee McCarthy
Field Notes: Center Stage at the First “BPMplus Showcase” by April Dobbins
Publics Issue
Newsletter | Quick update on what we’re reading and watching.
- Our Newest Issue: Publics by Abby Sun, Editor
- In the Light of Memory: Surveying recent social media archives of street projections that subvert official narratives in South America by Diego Cerna Aragon
- Ceremonial Complex: An interview with Postcommodity on hacking soundscapes and Indigenous technological self-determination by Julie Fukunaga
- DM for Collabs: I posted to Instagram as an aging robot — here are some responses I received by Ziv Schneider
- “You feel, in that moment, you are sitting next to them!” Exploring audience responses to virtual reality nonfiction in the home by Mandy Rose & David Green
- Public by Proxy: A roundtable conversation with the creators of A DIY Guide to Proxy Protest on disability rights, interdependency, and the politics of visibility by Lara Chapman
- This Concrete Pavement is Talking to Me: Speculative nonfictions and Augmented Reality in public space by Amy Rose
- Augmented Audio Realities: James T. Green adapts a talk given at UnionDocs’ 2020 Podcast School, exploring time and space in experiential stories by James T. Green
- Chipping Away at the Earth: A conversation with curator, film scholar, and place-maker Greg de Cuir Jr. on desktop cinema aesthetics, handmade digital exhibitions, and the metaverse now
ONGOING COVERAGE
- Insights from six Sundance New Frontier artists featured on the “Brown Girls and the New Frontier” panel by Ngozi Nwadiogbu
- Immersive Highlights 2020: 26 creators, curators, and researchers recommend immersive projects from last year Compiled by Matt MacVey
2020
Issue #38
Newsletter | So long, 2020!
- Why Immersive? On the historic link between immersive media and fascist propaganda by Carrie McLaren
- Finding the Story: User experiences of immersive media at IDFA’s DocLab by William Uricchio
Issue #37: PHI Center Special Issue
Newsletter | Designed and produced by PHI in collaboration with Immerse, the Emergence issue traces the virtual and hybrid approaches, research, and conversations initiated by Montreal’s PHI through multiple COVID-19 related lockdowns.
- Building on Experience by Phoebe Greenberg
- The Diffusion of XR and New Digital Paradigms A dialogue with Michel Reilhac and Myriam Achard
- Moving Towards, Moving Between by Daniel Fiset
- Glitch as Wormhole nènè myriam konaté and Lucas LaRochelle
- “Prepare, Don’t Panic” for Deepfakes A summary of key insights from Deepfakery by Srushti Kamat
- Field Notes: Space-Making at Venice VR Expanded by Andrea Kim
- Emergent Storytelling in the New Age of Social AR by Andrea Kim
Issue #36: New tools for creation and inclusion
Newsletter |The latest news from Immerse and what we’re reading and watching.
- Making a New Reality Toolkit Provides Resources for Boosting Equity in Emerging Media
- AI Platforms for Interactive Storytellers: New and Improved Tools by Shirin Anlen
- Emergent Storytelling in the New Age of Social AR by Andrea Kim
Issue #35: Solitary confinement
Newsletter | To gain some perspective on 2020, we turned to the makers of experiences about solitary confinement.
- Virtually Confined A maker discusses her work on life in isolation and connecting with others through technology by Francesca Panetta
- Gentrification and Social Confinement after Prison An interview with Zahra Rasool, creator of VR film Still Here by Andrea Kim
- Open Doc Lab curates a Docubase playlist of projects about confinement by MIT Open Documentary Lab & Co-Creation Studio
- Documentary at the Crossroads: Source Guide by Joshua Glick
- The World Is 3D and Media Should Be Too Nonny de la Peña reflects on her experience as a VR pioneer. by Sarah Wolozin
- Climate Conversations Part 2 Bronwin Patrickson and Tom White discuss urban design, video game realism, and 360 video in Nepal by Julia Scott-Stevenson
Issue #34: Touch and isolation
Newsletter | To grapple with the stark realities of the pandemic, we bring you an issue focused on recalibration and gaining perspective.
- The Dangers and Pleasures of Touch and (Dis)Embodiment: A conversation with interactive storyteller Illya Szilak by Pamela Cohn
- Models of Sustainability for Immersive Media by Sarah Wolozin
Responding to the pandemic
Newsletter | Immerse announces its new Slack channel for public discussion related to the pandemic.
- Collective Amnesia: 5 lessons from “new media” during the 1918 waves of Influenza and racial terror by Katerina Cizek
- Covid-19 and Immersive Creatives Three Months In Paisley Smith interviews artists about their pandemic experiences: Raqi Syed and Areito Echevarria, Stephanie Dinkins, Nancy Lee, and Diego Galfassi.
- Distributing Immersive Stories at Virtual Festivals by Kent Bye
Issue #33: Festivals go virtual
Newsletter | For our colleagues at Sundance, we’re sharing a few articles about the Guild of Future Architect’s inaugural Future Imagination Summit.
- Force Majeure: When you have six days to put a documentary festival online by Mark Atkin
- Climate Conversations: Lizzie Warren and Michaela French discuss immersive documentary and ecological emergency
- No Vantage Point: An artist reflects on audio’s entanglement with environments by Duncan Speakman
- Let’s Not Forget the Climate Crisis by MIT Open Documentary Lab & Co-Creation Studio
- How Are Museums Experimenting with Immersive Technology? A follow-up with Knight Foundation grantees by Claudia Romano
- What Role Does Emotion Play in Data Visualization? by Catherine D’Ignazio
- What I Learned About Reality in VR by Eva Wolfangel
Responding to the pandemic
Newsletter | Right now, human connection matters more than any project we might be working on or product we might dream up.
- Distributing Immersive Stories at Virtual Festivals by Kent Bye
- Immersive Creatives and the Impact of Covid-19 by Paisley Smith
- Join us to talk about how you are coping with life and work during the pandemic by Jessica Clark
- Time to Love the Web Again Collective Wisdom in a time of Covid-19 crisis by Katerina Cizek
- The Corona Haikus Collaborative Project by Sandra Gaudenzi
- #LearnFightLove A response to cultural event cancellations caused by Coronavirus by Patricia Finneran
- Interface Everywhere: Somatic Shock and Post-Pandemic Interfaces by Jessica Clark
Issue #32: Embodiment, part 2
Newsletter | What are the costs of extraction — of both scarce natural resources, and human stories? This issue considers our responsibilities as both media makers and humans inhabiting an increasingly fragile planet.
- Against Extraction: Situated Storytelling as Relational Transformation by Marisa Morán Jahn
- Somatics and Surveillance in Embodied Technologies by Anna Henson
- 25 Years of Internet: It’s Broken, but We Can Fix It by Paulien Dresscher
- Interface Everywhere: What Are the Aesthetics of a Better Future? by Jessica Clark
- The Artist-Engineer in VR In conversation with Xin Liu and Qinya Guo by Andrea Kim
- New Frontiers at Sundance Film Festival Human touch, social space, archiving for the future, and more by Andrea Kim
- Immersive Non-Fiction Highlights of 2019 by Matt MacVey
2019
Issue #31: Embodiment, part 1
Newsletter | In this issue we consider embodiment — especially when it comes to the female body — in an environment saturated by emerging media and technologies.
- The Role of Experiential Design in an Increasingly Disconnected Society Designing for Connection to Self, Other and Nature by Damian Madray
- The Body, Sonic Art, and Limitless Possibilities An interview with artist Rachel Devorah by Claudia Romano
- Q&A: Arnaud Dressen of Wonda VR The CEO and founder discusses how to navigate transitions in the immersive documentary field, sharing industry trends and insights by Andrea Kim
Collective Wisdom:
- Better Living Through Microbes: Artist WhiteFeather Hunter creates beautiful things by growing bacteria, chatting with bugs, and collecting menstrual blood Interview by Katerina Cizek
- Building Irreverent and Intersectional Products for Women: The “Make the Breast Pump Not Suck” Hackathon by Samuel R. Mendez
- StoryShift: Exploring Accountable Storytelling Samuel R. Mendez
- Fostering Community Power Amid Systemic Challenges Five Media-Makers of Color Speak Out, Part V
- How Do Media Practitioners Co-Create Well? Risks and lessons from the Collective Wisdom field study
Issue #30: AI and its discontents
Newsletter | We’re publishing this issue to coincide with IDFA’s DocLab, where many of our colleagues are gathered this week.
- Weapons of Perception Ivan Sigal and Sam Gregory discuss copycat war images, social media violence, and the push-pull between activists, tech giants, and states
- AI and Documentary: Defining Our Terms Part 1 and Part II: Exploring AI at IDFA’s DocLab by William Uricchio
- Antecedent Technology: Don’t colonize our future by Amelia Winger-Bearskin
- Trust Me, I’m an Algorithm: Debunking the human-machine, co-authoring the future by Paulien Dresscher
- Collective Wisdom’s Spectrum of Collaboration (graphic)
Issue #29: Building better future worlds
Newsletter | Michelle Cortese and Andrea Zeller share what they have discovered about combatting harassment in VR, drawing solutions from body sovereignty and consent ideology to propose new controls, gestures, and codes of conduct.
- Designing Safer Social VR: Using the ideology of sexual consent to make social VR a better place by Michelle Cortese and Andrea Zeller
- Interface Everywhere: Can Sci-Fi Shape the Interface of Our Afterlives? A Conversation with Caitlin Burns About Fall; or, Dodge in Hell by Jessica Clark
- Beacon: Digital art in forests and caves, art and science in Singapore, simulations as art, a passionate curator, and Aboriginally determined research and practice in Canada by Ingrid Kopp
- Field Notes: The Making of A Vixen’s Tale by Alex Book
- Field Notes: When VR Does Cinema Observations from Festival du Nouveau Cinéma by Philippe Bédard
- Field Notes: Why It’s Time for “Retrocycling” How one artist carved a path through obsolete technologies Yucef Merhi
- Enter Sacred Hill: An afternoon with Klasien van de Zandschulp and Ali Eslami by Paulien Dresscher
- What Can the First Years of VR Nonfiction Tell Us About Its Future? by Chris Bevan
Collective Wisdom:
- Unpacking the Complex Roles of Media Makers of Color Five Media-Makers of Color Speak Out, Part IV
- Design Gets a Reboot Paolo Cardini discusses how designing for a more equitable future requires a new process
- Co-Creating a Map of Queer Experience: An interview with Lucas LaRochelle
Issue #28: VR research
Newsletter | Don your specs and sharpen your pencils, because we’re getting studious in this issue of Immerse!
- Virtual Realities: Immersive Documentary Encounters by Mandy Rose
- A Broken Empathy Machine? Can virtual reality increase pro-social behaviour and reduce prejudice? by Dr. Harry Farmer
- Interface Everywhere: How Other Forms Inform Nonfiction Narrative by Jessica Clark
- How One Podcasting Duo is Re-Making Documentary An interview with the creators of Ear Hustle, Earlonne Woods and Nigel Poor by Carrie McLaren
- VIFF Immersed and the Role of the Film Festival in Emerging XR by Caitlin Burns
- Our Brave New World: Festivals as Labs by Paulien Dresscher
Collective Wisdom:
- A Report-Out from the Venice Film Festival by Katerina Cizek
- Meet Co-Creation Studio’s new Mozilla Fellow: Amelia Winger-Bearskin
Issue #26/#27: Immersive tech in art
Newsletter part I and part II | This special double-issue focused on immersive tech in arts institutions. Sponsored by the Knight Foundation, it aims to examine the question: In what new ways might museums and cultural institutions engage audiences through immersive experiences?
For a full list of these articles, see our Arts Institutions and Immersive Tech page.
Collective Wisdom series:
- Speculations and Questions at Visible Evidence by Patricia R. Zimmermann, with Reece Auguiste, Helen De Michiel, Brenda Longfellow, Dorit Naaman
- How Can This Work Be Better Honored and Supported? Five Media-Makers of Color Speak Out, Part III
- Collective Wisdom at the First Ever Climate Story Lab By Katerina Cizek
- Co-Creation Requires New Roles for Directors and Producers
- Retrospective: Wheelchair Travel and Co-Creation By Kunho Kim
- Statement on MIT, Media Lab and Epstein From MIT Open Documentary Lab and Co-Creation Studio
Issue #25: Collective Wisdom
Newsletter | Why co-create and why now? In this issue, we showcase the launch of a new field study published by the Co-Creation Studio at the MIT Open Documentary Lab: Collective Wisdom: Co-creating Media within Communities, across Disciplines and with Algorithms.
- Introducing Our Series on Collective Wisdom: FAQ
- Interactive Graphic: Co-Creation and Associated Practices
- In Conversation: Co-Creation and Equity Five Media-Makers of Color Speak Out, Part I
- Can Humans Co-Create with Algorithms?
- Interface Everywhere: Why Journalists Should Care About Collective Wisdom by Jessica Clark
- Community, Art, and AI: An Interview with Stephanie Dinkins
- A Conference for Choreographic Interfaces by Sydney Skybetter
- Beacon: Nigerian XR, civil society research, cross-artform collaboration, immersive media in China, and public media innovation by Ingrid Kopp
- Interface Everywhere: Immersive Monsters, High and Low by Jessica Clark
Issue #24: VR and distribution
Newsletter | If the emerging ecosystem for distributing and marketing VR/AR/XR/MR documentary and art seems elusive to you, you’re not alone.
- Building It as We Go: How do we continue to grow distribution and exhibition of virtual reality? by Ingrid Kopp
- Interface Everywhere: Mixed Reality — So now what are we getting ourselves into? Jessica Clark
- Artists Will Create the New Models of Distribution in Immersive Media An interview with Fred Volhuer by Sarah A. Wolozin
- Beacon: Joburg tinkerers, wildly imaginative creations, AI thoughtfulness, UK funding opportunities, and VR in India by Ingrid Kopp
- Captured by Lori Landay
- Designing Flux by Suvi Andrea Helminen
- Almost Human: Goodbye Uncanny Valley by Or Fleisher
Issue #23: What’s immersive good for?
Newsletter | What’s immersive media good for anyway? This is a question that inspired us to found Immerse, and one that weaves through every issue. This time, we put it square in the crosshairs.
- Virtual Futures: A Manifesto for Immersive Experiences by Julia Scott-Stevenson
- Interface Everywhere: Cases in Search of Uses and Vice Versa by Jessica Clark
- Field Notes: At Sundance, Excitement, Anxiety, and an Ecosystem in the Making by Sarah A. Wolozin
- Doing Inclusion, Making Strong VR Experiences by Samuel R. Mendez
- Beacon: Thinking through practice, (really) extreme immersion, Shakespeare re-imagined, VR podcasting, and challenging biased algorithms by Ingrid Kopp
- The Body in the Machine by Josefina Buschmann
- Family2Family: First Steps by shirin anlen
Issue #22: Disability
Newsletter | Art, science, and subjectivity — these are the three elements that Enactlab intertwined to collaboratively produce the documentary Natural Disorder, a story about what it’s like to live with cerebral palsy.
- Taking Back Agency: Co-creating a narrative about living with cerebral palsy by Kristian Martiny
- Disability, Digital, and Disruption Tasting sound, feeling stars, haptic fish — how artists with disabilities are re-imagining art and tech by Jo Verrent
- This Is the Story of the Space between People by Julia Scott-Stevenson
- Beacon: Delicious VR, accessible gaming, the alchemy and chemistry of good design, a conference for creative technologists, and the lyrical work of an incredible Australian artist
2018
Issue #21: Audio in emerging media
Newsletter | We wrap up 2018 with a focus on immersive audio.
- Sound That Surrounds: A Reflection on Immersive Audio in Three Movements with Andrew Demirjian, Halsey Burgund, and Rashin Fahandej
- Field Notes: Pan-terrestrial People’s Anthem by Andrew Demirjian
- Field Notes: From Here to Where by Halsey Burgund
- Field Notes: A Father’s Lullaby by Rashin Fahandej
- Sonifying the World: Has “Audio AR” finally found its moment? by Francesca Panetta
- Beatie Wolfe and the Art of Retro Innovation by Joe Shepter
- Humanity and Technology Are Never Separate by Charity Everett
- History Reborn through XR by Lance G Powell Jr
- Is There a Place in Human Consciousness Where Surveillance Cannot Go? Noor: a Brain Opera by Ellen Pearlman
- Beacon: Digital arts in Africa, Australian interactive comics, food sensplorations and vibrant projects by artists with disabilities by Ingrid Kopp
Issue #20: Constraint
Newsletter | What we’re reading and watching — and more!
- Creativity in Constraint: Why less can be more in digital storytelling by Eran Hadas
- Inevitable Haptics: An Immerse Response by David Parisi
- Civil Just Launched. Will it Fly? A Q&A with Vivian Schiller, CEO of the Civil Foundation
- Beacon: Design with an African focus, truly immersive storytelling, futurist imaginings, incubation spaces, and making sense of big data. by Ingrid Kopp
- Nothing About Us Without Us: Lessons from the #MoreThanCode Report
- Field Notes: Why We Started No Proscenium, and What You’ll Find There by Noah J. Nelson
- Double Exposure: October 10–14, 2018 by Diana Schemo, Founder and Co-director
Issue #19: Participation
Newsletter | Helen De Michael and Patricia R. Zimmerman discuss their book, Open Space New Media Documentary, and how projects can create opportunities for moving beyond the screen into public gathering spaces.
- What is Open Space New Media Documentary? A conversation with authors Helen De Michiel and Patricia R. Zimmermann
- Field Notes: Journalism 360 Unconference by Carrie McLaren
- Beacon: Remixing identities, a robot bartender, magicians in residence by Ingrid Kopp
- Happy Hacking! How the gift economy helped me build the team for my interactive doc by Anandana Kapur
- When Machines Look for Order in Chaos by Shirin Anlen
- Deep Media Binge-worthy narratives by Jessica Clark
Issue #18: Decentralized narrative
Newsletter | Learn how you can tell if you’re inside a decentralized story-space, how today’s native interactive producers are working from their own cultural traditions, and why wampum might have been the earliest form of bitcoin.
- Before Everyone Was Talking About Decentralization, Decentralization Was Talking to Everyone by Amelia Winger-Bearskin
- From the Storyteller from the Present to the Storyteller from the Future An Immerse Response by Eliza Capai
- Beacon: Shine a Light by Ingrid Kopp
- Democratizing Imagination Through New Media Design A response to Making a New Reality by Claudia Maneka Maharaj
Issue #17: Back to the Future
Newsletter | Our latest issue contains valuable intel from the Storyteller from the Future (aka Karen Palmer), who explains how her emotionally responsive film RIOT uses facial recognition, behavioral psychology, and a bit of parkour philosophy to prepare us for our forthcoming surveillance state.
- Your Future Needs You: Why Your Survival Is in the Stories You Tell Each Other by Story Teller from the Future
- Alternate Realities at Sheffield Doc/Fest Julia Scott-Stevenson
- Random Chaos of the Universe, as Seen Through the Eyes of Orphaned Koreans by Glenn Morey
- Immersive Media: Lost (and Found) in Space by Jessica Clark
- How Art Programs Drive Innovation at ThoughtWorks by Andrew McWilliams
Issue #16: VR empathy takedown
Newsletter | Are VR makers flying too close to the sun with their claims about generating empathy?
- Dismantling the Metrics of Empathy (in 360 video) by Dan Archer
- Tribeca Immersive: Experiencing the obvious is work By Patricia Aufderheide
- Live Sketching VR’s Future (from the Past) by Dan Archer
- Field Notes: XR Journalism at SXSW by Marcus Bösch
- Deep Reads: Research roundup
- Design for Justice, Well-Being, and Prosperity Part 7 in Making a New Reality by Kamal Sinclair
Issue #15: Haptics
Newsletter | Can digital sensations ever rival the power of human touch? In this issue, Immerse editor Jessica Clark examines the rise of haptic storytelling.
- Do You Feel What I Feel? The rise of haptic storytelling by Jessica Clark
- Beyond Heaven and Hell: How to tell better stories about AI An Immerse response by Joanna Zylinska
- Flâneurs in the (Illegal) Drug Industry: How to render the complexity of drug trafficking in an interactive documentary by Davide Banis
- Boundary Issues Part 6 in Making a New Reality by Kamal Sinclair
- The Uncertain Nature of the Digital Truth An Immerse response by Carles Sora
- Deep Reads: Should storytellers care about blockchain? by Jessica Clark
- Begin By Listening An Immerse response by Detroit Narrative Agency
Issue #14: Avatars
Newsletter | Hold onto your avatars, folks! This issue’s feature story from interactive curator and producer Mark Atkin on digitizing humans will leave you wondering who owns your 3D depictions, and what it means to use real people to spread false information.
- Human Assets: The Promise and Dread of Digitising Humans by Mark Atkin
- The Evolution of Testimony: Using VR to create a space of deep listening on sexual assault by Zohar Kfir
- Field Notes: TFI’s Immigration Co/Lab by Zeina Abi Assy
- Field Notes: Stories of surveillance at MIT’s Open Doc Lab by Brett Gaylor, Mozilla
- Silos, Groupthink and Knowledge Ghettos Part 4 in Making a New Reality by Kamal Sinclair
- Industry Analysis: Internet of Things from Making a New Reality by Kamal Sinclair
Issue #13: Artificial Intelligence
Newsletter | We’re kicking off the new year with a double issue written and edited entirely by women about a topic dominated by men — artificial intelligence.
- Feeling at Home: Between Human and AI by Lauren McCarthy
- Deep Reads #13 On engaging with AI
- Why We Need to Start Talking About the Mental States of Our Machines by Shirin Anlen
- Five AI Tools for Interactive Storytellers by Shirin Anlen
- Emerging Media Industry Analysis #1: Artificial Intelligence and Machine Learning by Kamal Sinclair
- Challenging the Innovator Stereotype: Post #2 in the Making a New Reality series by Kamal Sinclair
- Field Notes: Good Pitch Goes Local by Patricia Finneran
- Field Notes: What’s New With VR in the Newsroom? by Jessica Clark
2017
Issue #12: Making a New Reality
Newsletter | We’re very pleased to launch a series of posts from Kamal Sinclair about her research on ways to foster equality in emerging media, with support articles available on the Making a New Reality site.
- The High Stakes of Limited Inclusion Post #1 in the Making a New Reality series by Kamal Sinclair
- Turning Point: Emerging Media and Social Justice Philanthropy by Cara Mertes
- Why the Repeal of Net Neutrality Is Devastating for Immersive Media by Charity Everett
- Such High Stakes. There’s the Matter of the Internet. And Decolonize. An Immerse response by Katerina Cizek
- Field Notes: Interactivity at IDFA by Pat Aufderheide
Issue #11: Privacy
Newsletter | Immerse sits down with Brett Gaylor and Sandra Rodriguez to find out how the interactive documentary series Do Not Track has evolved, and what producers can do to protect their own privacy and that of their audiences.
- Always On: How Should Digital Producers Navigate Privacy? Interview with Mozilla’s Brett Gaylor and MIT Open Doc Lab’s Sandra Rodriguez
- Field Notes: Photography Expanded Magnum Foundation
- Deep Reads #11 On watching the watchers
- Making a New Reality: Furthering Equality in Emerging Media by Kamal Sinclair
Issue #10: Interactive documentary
Newsletter | This issue is curated by the editors of i-Docs: The Evolving Practices of Interactive Documentary.
- Editor’s Note on Issue #10 by Jessica Clark
- Why Do I-Docs Matter? by Sandra Gaudenzi
- Emplaced Interaction and Interactive Documentary: An Immerse response, by Judith Aston
- Designing I-Docs for the Classroom by Liz Miller
- New Frontiers for Online Persuasion — and the Role of the Documentary Storyteller by Ben Moskowitz
- Co-Creating with the Invisible Women of Delhi by Anandana Kapur
Issue #9: Access to emerging media
Newsletter | We’ve got a set of interviews featured at SXSW about the role of women in immersive media, and highlights from the Allied Media Conference.
- Who Is VR For? by Ingrid Kopp
- Who Is VR For? Maybe for Me and My Mom An Immerse response by Frisly Soberanis
- Why Would We Want One Truth? The female gaze in interactive documentary by Harmke Heezen
- Field Notes: Allied Media Conference by Sarah A. Wolozin
- Deep Reads #9 On diversifying digital storytelling
Issue #8: Why fund VR?
Newsletter | Diana Barrett, the founder and president of The Fledgling Fund (which supports Immerse) discusses why she funds VR.
- Virtual Reality: A Funder’s Perspective by Diana Barrett
- Into the Sensorium An Immerse response by Jessica Clark
- 10 Questions for VR Funders An Immerse response
- Hacking VR: Six Conversations Video interviews in collaboration with MIT Open Doc Lab
- Deep Reads #8 On what makes for good VR
Issue #7: Preservation
Newsletter | This month’s Immerse is all about preservation.
- The Disappearance Act: On Preserving Non-Fiction Interactives by Erwin Verbruggen
- Preserving Digital Fossils An Immerse response by Ersin Han Ersin
- Deep Reads #7 On archiving interactives
Issue #6: Local Storytelling
Newsletter | This month in Immerse, we learn what it took to create the 15-city multimedia project Localore: Finding America.
- Adventures in Making Stories With and for the People 15 Routes to Finding America by Sue Schardt
- Slowing Down and Deep Collaborations: More Adventures in Making Stories With and For the People An Immerse response by Bryan Mercer
- Quick Q&A With Ingrid Kopp, Storyscapes Programmer
- Field Notes: Codes & Modes Symposium
- Deep Reads #6 On location-based stories
Issue #5: Journalism Labs
Newsletter | This month we take a look at the myriad ways that news labs are experimenting with immersive storyforms.
- Booting Up Immersive News Labs by Aleszu Bajak
- Investment in Innovation Should Strive to Make the Whole Newsroom “The Lab” An Immerse response by Sam Ford
- Deep Reads #5 On new storyforms in news
- Quick Q&A Lam Thuy Vo, Open Lab Fellow for BuzzFeed News
Issue #4: Digital Solidarity
Newsletter | How can digital platforms help users stand shoulder-to-shoulder with activists at the front lines of protest?
- How Virtual Communities Could Enable Real Solidarity by Doug Bierend
- “Real solidarity” Isn’t the Problem. Effective Action Is. An Immerse response by Ethan Zuckerman
- Beyond Tweets and Streets: Standing up to Hate An Immerse response by Patrice O’Neill
- Immerse Stands Against the Muslim Ban
- Deep Reads #4 On digital solidarity
2016
Issue #3: Futurism and Storytelling
Newsletter | We need some new futures pronto. Our third issue of Immerse considers how to craft braver and more relevant accounts of what comes next — no matter which platform you’re on.
- This Is the Moment for Visionary Narratives There is how we tell a story, and then there is the story we tell. by adrienne maree brown
- Building Visionary Non-fiction By, About and for Our Communities An Immerse response by Michele Stephenson
- How Can We Use New Storytelling Tools to Explore Visionary Futures? An Immerse response by M. Asli Dukan
- Please Pass the Chocolates Audio producer and transmedia artist Karen Michel has some tough questions about the types of futures being touted.
- So You Want to Be a Futurist? Field Notes: Immerse reports from the Future Today Summit
- Deep Reads #3 On telling better stories about the future
Issue #2: The History and Future of Transmedia
Newsletter | We are all thinking deeply about the recent election, the role of media, the work that we do, and the work that now needs to be done, more urgently than ever.
- How Will the Election Change Our Work? An Immerse Reflection by Jessica Clark
- What’s Happened to Transmedia? by Andrea Phillips
- Transmedia What? by Henry Jenkins
- Whatever Happened to the “T” Word? An Immerse response by Liz Rosenthal
- In Praise of Bad Games, Bad Theater An Immerse response by Alex Fleetwood
- Transmedia Behaving Badly? An Immerse response by Christy Dena
- The Trouble with Nonfiction Transmedia An Immerse response by Sue Ding
- An Evolution in Storytelling and Impact An Immerse response by Lance Weiler
- The Storyteller, the Fixer An Immerse response by Ramona Pringle
- Transmedia: Art Forms Created in Real Time A Immerse response by Caitlin Burns
- Deep Reads #2 On trends in transmedia
Issue #1: Interrogating VR
Newsletter | Janet H. Murray brings her long view on new media to the surging field of VR, examining how “necessary failures” will help VR designers develop more powerful narratives.
- Not a Film and Not an Empathy Machine How necessary failures will help VR designers invent new storyforms by Janet H. Murray
- Towards a VR Manifesto An Immerse response by Katerina Cizek
- VR Is Not Film, So What Is It? An Immerse response by William Uricchio
- Deep Reads #1 On VR and empathy
Immerse is an initiative of the MIT Open DocLab and The Fledgling Fund, and it receives funding from Just Films | Ford Foundation and the MacArthur Foundation. IFP is our fiscal sponsor. Learn more about our project here.